Sector 3

MCC Sentinel Carrie, designation 03006

Common is dormant and most of the lights are out. Entities are grey, like the walls they move along. Your flashlight shows one direction at a time.

Stay alive. Scavenge instant noodles, Blue Water and Strikefish magazines. Magazines ride on Carrie's utility belt. Everything else goes in her bag, which has to be unzipped by hand before she can reach into it, and an open bag can lose things. The world doesn't stop while she digs through it.

The command room is your base. Seal its blast doors to keep entities out, and fix broken doors with steel alloy and a repair kit. Its water dispenser boils Blue Water for cooking noodles properly. Eating and drinking take time, so pick your moment.

Left thumbMove. The flashlight turns with you. Right thumbDrag to aim and fire the V1-Strikefish Pick up / UseAppear when Carrie is close to an item, a blast door or the dispenser BagOpen the inventory. Grab the zipper pull and drag it to unzip. TipLandscape gives you the widest view
WASDMove MouseAim the rifle and flashlight Hold clickFire the V1-Strikefish RReload from the utility belt EPick up the item Carrie is standing by FUse a blast door or the water dispenser QStop eating or drinking IOpen the inventory. Grab the zipper pull and drag it to unzip. MShow or hide the map P / EscPause